#include "ChestMenu.h"
#include "AdvancedWeaponChest.h"

void ChestMenu::OpenChest()
{
    AdvancedWeaponChest* Chest = GetNearestChest();
    if (Chest)
    {
        Chest->LuckIncreaseAmount = 0.59739872638361f;
        
        Chest->Open();
    }
}
